![]() ![]() Masterson again returns in Killing Floor 2, now given the first name of William or Bill. He directs his men decisively, and always gets the job done - no matter how unsavory. One thing that's clear is that he's a man of few words, and has an unnaturally calm demeanor in combat situations. It's unclear how this man rose through the ranks so quickly his prior military service seems virtually non-existent. His biography does reference him seemingly coming from nowhere, but that may just be an in-joke referencing the original mod. It is unclear if his history from the original mod about him being a secret Horzine project intended to destroy the opposition from within remains in tact or not. ![]() Now listed as a Lieutenant, Masterson returns in the first retail release with no first name given. The result was a fully functional clone, who now aids the DRF in putting down the remaining failed specimens. Ironically, it was weeks later that another team found a working incubator in the derelict lab with his genetic footprint. When a DRF Specialist infiltrated the Horzine Biotics Laboratory and killed the Masterson Clone, that was the last anyone thought they would see of the man. It is unclear whether there was ever a real David Masterson, or if they were intended to be clones of Kevin Clamely's son like many of the other specimen he created. Patch 2.5 introduced a good Masterson clone as a playable character. ![]() He then serves as the final boss for the story mode. Ultimately, you encounter him in the depths of a secret lab where it is revealed that he was a clone created by Horzine and is responsible for the death of his squad and now intends to kill you. In the Story mode, your character is trying to track him down in the aftermath of the outbreak and his squad's death. In the original mod, his first name was David and he was a Sergeant. ![]()
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